GSummit 2012 – Game On for Gamification 2012!
Gamification is spread into every granularity of domain industries. Gartner Group forecasts that it will be used by 70% of the Global 2000 by 2015, and thus spending in excess of $2B on related products, services and technologies according to M2 Research. Benefits will go to every aspect of business engagements and its operations.










Ellen Boonstra
Jeremie Tisseau
Mike Michalec
Thaninrat Pipitcharulerd
Ville Kulmala







